Archive for the 'windows mobile' Category

Getting your Flow on 1

Speaking of enhancing the Windows Mobile UI, today I found FlowFX, a .NET Compact Framework library for creating multi-form Windows Mobile applications with some neat effects. It’s also any entry for OpenNETCF’s September coding competition to create user interfaces that, “[make] the user completely forget they’re using a Windows Mobile device.”

Hopefully there are some more entries!

Living with Windows Mobile 2

With the recent iPhone price reductions, it’s been hard to resist throwing away my slightly irritating Windows Mobile-based T-Mobile Dash in favor of a shiny new iPhone. And Apple’s new smartphone has lots to love– like a lovely interface, BSD subsystem, x86 architecture, and hordes of developers writing nifty applications.

Thou shalt not covet: not as easy as you might think. But in spite of all the compelling reasons to break my piggy bank, I’ve decided to stand firm and be content with what I have. Well, content might be pushing it: I’ve also decided that Apple fan-boys shouldn’t be the only ones to get pretty screen-shots and devoted myself to changing it. Or some of it, at least — I can’t help with the hand models.

My first victim is the home screen for Windows Mobile, since that’s my primary interaction point with my phone. The default home screens are — well, let’s call them professional. (That’s a nice way of saying bland.) Luckily, the home screens are simply XML and graphics; easy to change.

Without further ado, here are screen shots of the original home-screen and my first stab at creating a prettier one. I still have some work to do, but I’m pleased with how it’s coming along.

(Screen-shots taken with Smart SS.)

Tomorrow I’ll hopefully be obtaining a copy of Visual Studio .NET, so I’ll be able to start making software modifications as well. And then I’ve started on some browser-based applications. Time to change the world!